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CG Generalist and Compositor with over 10 years of experience in production. I have a varied skill set, so I feel comfortable doing everything from lighting to rigging. Can execute complicated tasks promptly while maintaining an open line of communication with team members. Skilled at critical thinking and problem-solving, often utilized to make difficult problems work. Able to learn new programs and techniques quickly, very organized, and team-oriented.


Technical Skills: Autodesk Maya, Adobe After Effects, Adobe Photoshop, Adobe Character Animator, Blender, The Foundry Nuke, Pixologic Zbrush, Blender, Syntheyes, Boujou, Houdini, Autodesk Softimage

Soft Skills: Active Listening, Troubleshooting, Time Management, Problem Solving, Empathy, Versatility, Delegation, Organization, Patience, Team Player, Self-Motivated

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